Professional 3D modeling for mobile multi-touch devices
* viewing / drawing & constructing / polygon & patch modeling / texturing / 3d-painting
* intuitive use of multi-touch and motion-sensors throughout
* adapts to almost any Android-device, highly configurable
for examples of models done completely with Spacedraw, see e.g. http://www.polycount.com/forum/showthread.php?t=106465&page=2
FEATURES:
•change the view while drawing or modeling, using multi-touch or by tilting your device
-up to 4 touch-points, gyroscope / accelerometer
•toggle wireframe, shading, textures, lighting, x-ray, backface cull; hide objects / faces
•perspective / othographic projection
•draw freehand-lines, CAD-polylines & splines in 3d, combine them to complex networks
-rotate the construction-plane while drawing
-adjust splines via anchor-points & handles using multi-touch
•create rectangles, grids, boxes, polygons, prisms, pyramids, discs, cylinders, cones, tori, spheres, helices
-various parameters
-auto-align them to surfaces
•select & transform any number of vertices, edges, faces or objects
-preview highlight
-multi-touch lasso & paint selection
-select paths, loops, rings, border, outline
-grow/shrink, invert, convert selections
-soft selection
•move simultaneously in all spatial directions, using two fingers
•rotate freely around all 3 axes, scale, flip objects
-individual / common pivot
•snap to a 3d-grid, points, lines or faces
•link objects hierarchically
•create copies, instances & arrays
•model arbitrary complex polygon meshes, manifold or not
-normals, colors & UVs are retained
•weld vertices (center / target / auto), merge or collapse faces & edges
•extrude or bridge edges & faces
•subdivide regularly, insert edge loops or "draw" edges
•detach, split, slice
•chamfer edges & corners
•"inflate" lines or edges to pipes
-at branchings, the simplest possible joints are created, yielding contiguous manifold surfaces
•"thicken" surfaces to solids
-create manifold objects even from complex constructs
•create "patch-surfaces" from spline-networks
-2-, 3-, 4-sided patches
-adjust them via control-points & handles, using multi-touch
-create smooth surfaces, creases & cusps
-mix patches with polygon-meshes
•place directional-, point- & spot-lights
-adjust color, ambient / diffuse intensity, decay, cone-angle & -falloff
•define materials: diffuse & specular color, shininess, emission, transparency, texture
•assign them to whole objects or individual faces
•assign vertex-colors to faces, edges, vertices, creating gradients
•view & edit normals
•map textures using planar, box, cylindrical or spherical projection, or face / wrap mapping
•adjust the maps directly in the 3d-viewpot, split or weld UVs
•use your own images, or the included over 100 varied materials
-adjust & crop the images
-use transparency
•create procedural textures: gradient, tile, checker, clouds, turbulence
•paint directly on surfaces in the 3d-viewport
•move, resize & zoom "windows" using multi-touch gestures
•choose any color with one grip by moving in the 3d color-space with two fingers
•change the colors & sizes of the interface, pointer, vertices, edges...
•import & export .obj files incl. materials, textures, normals*
•undo any operation, save the full construction-history to a file*
•a status-bar shows hints for using the tools
•a detailed user manual is available, covering all of Spacedraw's functions
to start using Spacedraw, follow the Quick start tutorial: http://www.scalisoft.com/quickstart.htm
to get help, report bugs, and to suggest features and improvements , see http://www.polycount.com/forum/showthread.php?t=143422
~ watch the video in at least 480p to make all details discernible ~
* the free version only saves / exports scenes with up to 1000 vertices, and no history


Kaitlin Pontius
Its sooooooooooooooooooooooooooo much better than what ive looked at plus im trying to design a idea of mine and get a patent on it #incomesthe💰💰💰💲💲💲💵💴💶💷💱💰💰💰💲💲💲
Rated: 5 Star
Dom Jordan
I don't get it! Its to frustrating how the hell do you draw I'm deleting this rubbish!
Rated: 1 Star
Erick Reyes
Just saw the video and the possibilities are amazing like no other tool and free (so far) on the apps market. It's hard to familiarize with everything quick, for instance the "tappable" selectors font size was too small on my tablet, but just a little time reading the manual solved my problem. I wish I could find the way to work the screen with a mouse to do precision selection and zooming that even with the stylus can't speed it up yet and choosing the black background for white instead. (Update) Got the mouse, still have to figure out to lock axes to draw and place points and mdasurements. Tutorials by tools -like the autocad videos in youtube- would be great help.
Rated: 5 Star
Noah P.
A little hard to use but cool when you figure it out.
Rated: 5 Star
W Hendricso
This is the only app I've ever seen with modeling interface that is actually powerful and useful at the same time. It has a learning curve, and somewhat of a steep one. But once you get over that, it's really easy to do basic modeling tasks. I can slam out an asset in just a few minutes on my phone now, whereas previously I had to be in front of my computer with a tool like blender or max. It really is wonderful to have this app, and I look forward to using it more in the future.
Rated: 5 Star
Steve Fury
The menu system of micro-icons is terrible to use even on a 10 inch tablet. It makes the program utterly useless on my Samsung Note 4 phablet due to nano-size icons. Great program otherwise except for the menu. Regrettably uninstalled. Disappointed. Make a pro version with a usable menu and I'll surely buy it.
Rated: 1 Star